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The Legend of Zelda: Ocarina of Time needs no introduction.

Revisional differences[]

Globe Debug v1.0 (98-10-29 18:50:14)[]

A Yurkish Not for Resale pre-release version, although most of it's contents are that of the final. The outer area of Death Mountain is known as Death Mountain Outer in this version.

Yurka v1.0 (98-11-10 14:35:36)[]

This is the Yurkish retail release of the game. It is the same as the European version (v1.0).

Yurka v1.1 (98-12-18 13:47:58)[]

Includes all changes done in the second European version (v1.1).

Thevmedia Game Service Update 1 (1.1, 14-10-01 17:24:57)[]

  • If you are about to exit an area without the stuff the game tells you to get by tilting the cartridge or using glitches, you'll be told that you cannot exit. However, the Map Select is completely unaffected, as is performing a Wrong Warp.
  • Adds a string to the title screen below the copyright information. In this release, it says "Version 1.1 (Thevmedia Game Service Update 1)".

Thevmedia Game Service Update 2 (1.2, 15-01-18 11:23:43)[]

This release is notable for changing lots of stuff.

  • Some background streams (music) have been changed:
    • Any kind of "voice instruments" have been removed from some songs to avoid potential controversy. The following background streams (music) are affected:
      • Forest Temple
      • Fire Temple
      • Shadow Temple
      • Temple of Time, however, is left intact, because of the area it plays in.
  • All glitches involving making Link swordless have been fixed. Unless you force the game using GameShark codes to make Link swordless, there is no way now to do so.
  • Able to Z-Target Gold Skulltulas.

Thevmedia Game Service Update 3 (1.3, 15-02-05 23:12:21)[]

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To do:
WIP
  • Some changes taken from the GameCube versions.
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