1. It would be wise to go through the sub-pages to get an idea on what to add.
2. If the text is either incorrect or needs to be rephrased, feel free to replace.
3. Use either an emulator or a Nintendo 64 (with GameShark).
Cheat Engine is allowed
The graphics plugin shouldn't matter too much unless what you're looking for is only visible with that particular plugin. A sub-page specificially for plugin issues exists.
4. Per VanaSWE's request, try to keep images at 548 × 412.
5. Per The Cutting Room Floor's image guidelines, do not upload anything found here to that site. Exceptions are anything taken straight from the ROM.
6. The following tracks are used:
DERBY: Main track for showcasing debug material
Coventry Cove: AI stuff
Airport: anything Beetle Battle
Other tracks: if the above three tracks don't have what you're looking for, the earliest track known to include it goes
You may take a photo in any track, but if possible to do elsewhere, the image will be replaced later on.
I (VanaSWE) started investigating this game on May 18, 2012 (those back in 2011 were just "visits") for unused content and other stuff, and since then, I have found a lot. I could publish a lot of my findings on The Cutting Room Floor but I've decided to keep most of it here as they don't meet their guidelines.
Sub-pages[]
You are welcome to edit any of these sub-pages (if you remember to always follow the guidelines):