This is a sub-page of Beetle Adventure Racing!/The Untold Content?.

Object models[redigera | redigera wikitext]

There are 423 object models in total (00-1A6). The Japanese version only goes up to 409 (199) although the Australian version goes all the way up to 452 (1C4). Both of them rearranged the object models in their respective versions.

All objects will be covered regardless if they are used or not (for Australian only unique models). Not all objects might have images, but we are working hard (with breaks) on adding them.

There are some more things to take into account, but we'll get to them eventually.

General[redigera | redigera wikitext]

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Object banks

US & Europe[redigera | redigera wikitext]

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0 to 99
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100 to 199
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200 to 299
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300 to 399
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400 to 422

Australia[redigera | redigera wikitext]

The Japanese version doesn't have any unique models.

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Unique models

Alphabet[redigera | redigera wikitext]

Object models 20 to 45. It's unknown if the game actually uses them, although Vana has never seen them in the game.

Debug menu[redigera | redigera wikitext]

Debug letters[redigera | redigera wikitext]

In the track object editor is an object type called Letter. It has six types/colored letters:

Image Name Function
BeetleLetterRedB.png Red B Ladybug spot
BeetleLetterGreenE.png Green E Unknown (not used?)
BeetleLetterBlueE.png Blue E Unknown (not used?)
BeetleLetterYellowT.png Yellow T Unknown (not used?)
BeetleLetterPurpleL.png Purple L Unknown (not used?)
BeetleLetterCyanE.png Cyan E Unknown (not used?)

They make out the word "BEETLE" if placed in order.

The following textures are connected to the debug letters, but how exactly they would be used is unknown.

Texture ID
BeetleDebugLetterB-UI.png 1000
BeetleDebugLetterE-UI.png 1001
BeetleDebugLetterL-UI.png 1020
BeetleDebugLetterT-UI.png 1022
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