YaberOlan Wiki
Advertisement
This is a sub-page of Beetle Adventure Racing!/The Untold Content?.

Audio[]

Audio names[]

The full list can be found here. The audio names are the same for all versions, but the sound effects themselves may not be.

Abbreviations and certain names[]

Number Name Note
All sounds beginning on S_ S = Sound
All sounds beginning on V_ V = Voice
25 FRZH2OFALL H2O means water in case you didn't know already
27 RUSHINGH2O H2O means water in case you didn't know already
48 H2OFALLECHO H2O means water in case you didn't know already
63 CTRAINTRACKS C = City (Metro Madness)
81 JTRAINTRACKS J = Jungle (Inferno Isle)
158 WWCLKCHIME WW = Wicked Woods (but you know that already)
220 V_AWARD_A A = Advanced (but you know that already)
221 V_AWARD_N N = Novice (but you know that already)
222 V_AWARD_P P = Pro (but you know that already)

Oddities or certain notes[]

Number Name Note
0 BIGWTRFALL8 Know what the number 0 means? Some stuff set the value to 0 by default.
3 CHEROKEECRUZ1L1 Perhaps a such car was used for recording some of the Beetle SFX?
4 CAMAROLOAD_PS22MB_L1 Perhaps a such car was used for recording some of the Beetle SFX?
5 CAMARO_CRUZ_L1 Perhaps a such car was used for recording some of the Beetle SFX?
11 S_DRIVE The scene that this sound plays in contradicts the name
12 S_HORN The scene that this sound plays in contradicts the name
28 NULL There's no need to have this sound because it is possible for any entity in the game to go without sound at all. This sound is actually used in Metro Madness.
107 PWRUPNITRO This sound refers itself to as PWRUP (power-up) even though regular Nitro Boxes appear in the main tracks.
115-120 V_COVE to V_METRO Follows the debug order of the main tracks
123 V_HOWDY "HOWDY" = How do you do?. However, David Kaye instead says "Welcome". In the Australian version, Todd Levi instead says "G'day"
125 POINTS_1 This indicates that the 2-Point Bonus Box was once the 1-Point Bonus Box
135 HEALTH_BAD This one must have been intended for Beetle Battle. In the final version, it only plays when you destroy the huts in Inferno Isle
Oddly, it isn't tagged as speech meaning if the sound is on (but the speech is off), you'll still hear it.
142 V_SPLIT_60 The split "timer" disappears when it reaches 1 minute (60 seconds)
156 PLYRHORN The player isn't restricted to just this horn, so this name makes no sense
184 V_DUEL Comes between V_BEETLEBAT and V_ONE_PLAYER
Two Player was once called Duel
220 V_AWARD_A For some reason, it comes before 221 (V_AWARD_N)
As it turns out, these three sounds respectively are put in alphabetical order
223 SLOWDOWN Fish Eye in Beetle Battle doesn't really slow down the victims, it just zooms out the camera.
229 V_MULTIPLYR The announcer (International: David Kaye, Australia: Todd Levi) says Two Player instead of Multiplayer.
249 V_CHAMPION Completely unnecessary note but... you're the champion! It's the last sound after all.

Unused[]

Technically, all sounds are used with the help of the Horn cheat but this section covers sounds that do not play natively anywhere in the game and instead have to be called by that particular cheat.

...
To do:
Is this one really used in the game?

Name: CHURCH

Info: Hasn't been heard anywhere in the game.

Notes: The only known church in the game, the one at the end of the town in Wicked Woods, plays WWCLKCHIME instead.

Instruments[]

The game has a bit of instruments that are unused.

Advertisement