Read This First (Guidelines)[redigera | redigera wikitext]

Hmmm...
To do:
Work in progress.

Read This Before Adding Any Information (Bold = important rule/very strict rule):

  • 1. Look at the sub-pages below, and there you'll see what you should add.
  • 2. If you find text that is incorrect, you may correct it anytime you like.
  • 3. Use at least one of these:
    • An emulator with GameShark codes (Debug Menu code too and other ones if you can find them)
      • Cheat Engine is allowed
    • Nintendo 64 (with GameShark) if you so prefer
    • For emulators, the graphics plug-in doesn't matter; only if you can get it to load what you want to see. For issues with plugins, there is a subpage for that (because we want to preserve that too).
  • 4. The images should be like they appear in the sub-pages below. Do not reupload them with the "correct" resolution, because it just ruins this coverage.
  • 5. Because of the strict image guidelines at The Cutting Room Floor, do not upload any of the images found here to that site. Most of the textures and audio are notable exceptions, however.
  • 6. The following tracks are used:
    • DERBY: pretty much everything with exceptions
    • Coventry Cove: AI stuff
    • Airport: any Beetle Battle stuff like ladybugs and powerups
    • Other tracks: if something doesn't work on the three tracks above and only works on at least one other track
    • You may take a photo of something in just about any track, but if possible to do in DERBY or Coventry Cove, VanaSWE will replace the photo later on.

I (VanaSWE) started investigating this game on May 18, 2012 (those back in 2011 were just "visits") for unused content and other stuff, and since then, I have found a lot. However, in fear that the people at The Cutting Room Floor (I have an account there as well) will reject all my findings, all work will be published here. The stuff I publish at The Cutting Room Floor are just additional information about some parts of the game that's already covered here.

Sub-pages[redigera | redigera wikitext]

You are welcome to edit any of these sub-pages (if you remember to always follow the guidelines):

General[redigera | redigera wikitext]

BeetleBattleOpponentsThirdPlayerOffscreen.png
Developer Oversights & Oddities
Stuff that were either ignored by the developers or they had difficulties with implementing that and simply never did anything else
No image.png
Tracks
Anything about the tracks
No image.png
Text
BeetleDebugMenuControllerPakDetectedMenu.png
Debug menu
A nearly complete list of all options in it and what they do
BeetleTerrainGrass.png
Debug material
All known debug tools and miscellaneous debugging material
BeetleTerrainLava.png
All terrains
All the terrains in the game, and where to find them
No image.png
Random stuff
Stuff found by random GameShark codes or addresses
BeetleInfernoIsleMenuTrackModel1.png
Menu track models
With differences compared to the final track

Tracks[redigera | redigera wikitext]

BeetleCoventryCoveGlitchFence.PNG
Coventry Cove
Temp-Vc392sf.PNG
Mount Mayhem
BeetleSunsetSandsHiddenShortcutSignInfernoIsle.PNG
Inferno Isle
BeetleSunsetSandsBehindStart.PNG
Sunset Sands
BeetleMetroMadnessInaccessibleShortcut.PNG
Metro Madness
BeetleWickedStartDeadEnd.PNG
Wicked Woods
BeetleRamaObjectLoadWork.PNG
Stunt O Rama & TRACK 8-10

Modes[redigera | redigera wikitext]

BeetleWhiteLadybug.png
Beetle Battle
Wanna do some Bug Hunt?
BeetleOnePlayerBeetleBattle.PNG
Game modes
Some unused game modes

Miscellaneous[redigera | redigera wikitext]

BeetleVictoryAtDerby.png
Misc.
Anything else
BeetleFogGraphicalIssue.png
Plugin & Emulator Issues
You know, some issues let us see stuff we normally can't see
No image.png
Exploits
Some of the game's exploits
BeetleBrakesFFCar.png
Unused beetles
Beetles that are not seen in the Car Select
BeetleNeedforSpeedLogo.png
Need for Speed leftovers
It starts with the Game Pak ID!
BeetleNotAvailable.png
Graphics
Graphics that are not used or interesting
BeetleCoventryCove-UnusedMinimap.png
Textures
Textures that are not used or interesting
BeetleUnusedWhiteBall.PNG
Objects
All object models and some unused objects
BeetleTrackModel15Overview.PNG
Environments & track models
All environments and track models
BeetleCoventryCovePreviewInRace.PNG
Track preview images
Covers differences between track previews and the final track
BeetleTextureViewer.png
Texture viewer
The "hidden" texture viewer
No image.png
Audio
There are oddities with some of the audio names
Community content is available under CC-BY-SA unless otherwise noted.